CNET.COM Join now for free!

NEWS.COM  
Radio 

MENU
Reviews
Just In 
All comparisons 

Features 
How To 
Digital Life 
Techno 

COMPUTERS 

BUILDER.COM 

Browsers! 

Personalities 

CNET TV 
The shows 
The hosts 
Airtimes 
CNET Studios 

Community 
About CNET 
Feedback 
Member Services 
Posting 
Current poll 
Conferences 
CNET jobs 
Permissions 

Resources 
Software Central 
Glossary 
Help 

CNET SERVICES
NEWS.COM 
COMPUTERS.COM 
BUILDER.COM 
GAMECENTER.COM 
DOWNLOAD.COM 
SHAREWARE.COM 
BROWSERS.COM 
ACTIVEX.COM 
SEARCH.COM 
MEDIADOME.COM 
SNAP! ONLINE 

MARKETPLACE 
BUYDIRECT.COM 
Specials 
How to advertise 

Subscribe to the CNET channel


CNET on location - Comdex/Fall '97
visualization space
IBM's Dr. Mark Lucente takes a walk on Mars.

walk on Mars!
Humans should be able to interact with a computer on their own terms--not the machine's. That's the idea behind the Visualization Space project at IBM Research. We're not just talking about an ergonomic mouse, either. The demo we saw used no input devices other than a human voice and body movement.

The Visualization Space computer scans a room to establish a baseline background, then creates outlines of human forms as they move through the space. Using in-depth color analysis, the computer can keep track of hands and limbs. Users can then point at, grab, and move virtual objects without resorting to clunky VR gloves or other pointing devices. Vague phrases like "make it bigger" result in onscreen action, and the application can learn exactly what each user means by every phrase.

You can even navigate virtual spaces simply by walking around. Moving to the left or right gives you a different viewing angle, and to move from place to place, you need only point at a spot on the screen and say, "Go there." The demonstration we saw featured a VRML world created with the recent Pathfinder data, allowing the user to "walk" on Mars.

It's cool, but don't expect to see Visualization Space on your desktop anytime in the next couple of years: even on a quad Pentium Pro system with half a gigabyte of RAM, the demo ran slowly.

Friday, Nov 21, 1997



Back to top

Copyright © 1995-98 CNET, Inc. All rights reserved.